Skill Testing Minigames
In the skill-testing mini-games, the player is asked to estimate the length of procedurally generated lines and to match the configuration of two grids. Various parameters of the mini-games can be set by the player. The goal is for the player to find a configuration that is not too hard and not too easy for her.
Crucial tasks in the project were:
- Conception of different minigame prototypes and (in cooperation with the customer) selection of two concepts for a first implementation.
- Implement configurable rules so that eSports athletes can set the difficulty of games for themselves.
Client: eSports Player Foundation
We developed these prototypes as a first step for a project of the eSports Player Foundation. It was about testing the skills of eSports athletes. In the end, our prototype was not continued because the application requirements changed.